GaHueMa
Hue Attractor/Repulsor
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Transform Type:
Add
Multiply
Power
Polynomial
Anchor Hue (0-360):
Value:
newHue = initialHue + (divider/hueDiff + distanceToMove + multiplier*hueDiff)
Divider Factor:
Distance to Move:
Multiplier Factor:
Prevent Crossing Anchor Point
newHue = initialHue + distanceToMove * hueDiff^power
Distance to Move:
Power:
Prevent Crossing Anchor Point
Process Image
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Original
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Modified
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